Tuesday, November 27, 2007

JIRA issue pimping of the day:


This is a request to fix local lighting in Windlight. It affects its surroundings less than it does in regular SL, sometimes to the point of being barely visible. This is a bit more realistic, but it also means that the environmental shading is unavoidable for avatars -- even when Windlight shaders are turned off.

In practical terms, this means that face lights and lighting studio lights don't work all that well anymore. You're stuck with the ugly and undetailed shadows cast by the face mesh. Me? I don't like that, so I voted.


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